WebAug 26, 2024 · I have been struggling to figure out how to implement an arena style shooter weapon switching using the mouse wheel. Thus far I have 3 lists created; one list is all of the available Guns (of class Gun [0 = pistol, 1 = repeater, 2 = sniper, 3 = rocket launcher]), the next list is a boolean list with fixed positions to tell you whether the player has … Web所以對於我的游戲,我希望能夠用我的光標拾取物體並扔掉它們。 我自己進行了拖放操作,但我不知道如果你扔掉它,如何讓它甩開物體。 如果你試圖扔它,物體就會掉到地板上。 有人能幫我嗎 我嘗試在網上查找,但找不到解決方案。 這是代碼: 如果你有答案請告訴我 謝謝 adsbygoogle window.ads
Question - How do you use the Scroll Wheel to Zoom the ... - Unity ID
WebFeb 16, 2024 · Besides, Unity Engine also has Cities:Skylines, which was made by 12 people and supported rebinding zoom-in and zoom-out camera controls from day one. I … WebJun 1, 2024 · void LateUpdate () { if (lookAround) { currentX += Input.GetAxisRaw ("Mouse X"); currentY += Input.GetAxisRaw ("Mouse Y"); currentY = Mathf.Clamp (currentY, angleMinY, angleMaxY); Vector3 dir = new Vector3 (0, 0, -distance); Quaternion rotation = Quaternion.Euler (currentY, currentX, 0); Vector3 wantedPosition = target.position + … how long after mating do box turtles lay eggs
How do i detect if the mouse wheel scroll up/down like a ... - reddit
WebApr 8, 2024 · I am using RotateAround(), like so: camTransform.RotateAround(Vector3.zero, transform.up, Input.GetAxis("Mouse X") 3); camTransform.RotateAround(Vector3.zero, transform.forward, Input.GetAxis("Mouse Y") 3); camTransform.rotation = Quaternion.Euler(camTransform.eulerAngles.x, camTransform.eulerAngles.y, 0); My … WebApr 9, 2024 · 旧版: Input.GetAxis("Mouse ScrollWheel"); 新版:Mouse.current.scroll.ReadValue(); 滚轮这个地方 ... 一点,旧版的会直接返回一个float的值,而新版本则会返回Vector2,如果想返回float请使用Mouse.current.scroll.ReadValue() ... WebApr 11, 2016 · mouseScreenPos = Input.mousePosition; mouseWorldRay = cameraObj.ScreenPointToRay( mouseScreenPos); Vector3 newPos = mouseWorldRay.origin + ( mouseWorldRay.direction * currentZoom); if( Input.GetAxis("Mouse ScrollWheel") > 0) { how long after meniscus surgery can i walk